Veromos, Ifrit des ténèbres
Praha Support Nv 23/40 Compétences: 3/14 (1/6-1/7-1/1) PV:-- ATQ:-- DEF:-- VIT:-- TC:--% DC:--% RES:--% PRE:--% Runes: --/90 (12.9.12.10.12.12) --/-- VIT/PV%/PV% |
Membre de l'Equipe Donjon.
Leader de l'Equipe DB10 (Géant).
Membre de l'Equipe DB10 (Dragon).
GB10 (10/10): Veromos is one of the best monsters in the game for an early game Giants B10 team. Once you start transitioning to a speed team you will no longer use him for giants.
DB10 (10/10): Veromos is also one of the best monsters in the game for an early game Dragons B10 team. Once you start transitioning to a speed team you will no longer use him for dragons.
NB10 (0/10): He is pretty useless in Nerco B10 because you don't need a cleanse, he doesn't have any multi-hits, and does very little damage.
ToA (7/10): He is pretty good for ToA because of his leader skill, AoE stun, and cleanse can come in handy as well.
Rift of Worlds (0/10): Veromos is pretty useless in Rift content as well because his cleanse won't work when the Raid boss puts oblivion on him.
Labyrinth (5/10): He is decent in the standard Labyrinth stages because he offers a good leader skill with a stun and cleanse. Just make sure to use him with a tanky style team.
Dimensional Hole (0/10): His kit doesn't seem useful in the Dimensional Hole at all.
Arena (3/10): Veromos should only be used for Arena in the early game when you don't have many monsters runed up.
Guild Wars (3/10): Veromos also should only be used for Guild Wars in the early game when you don't have many monsters runed up.
RTA (1/10): Picking Veromos in RTA will most likely lead to a loss, if you're facing a very early game player then go ahead and pick him only because both of you will probably have some of your best runes on him.
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