Amarna Support Nv 35/40 Compétences: 3/15 (1/6-1/5-1/4) PV:14491 ATQ:1183 DEF:627 VIT:126 TC:32% DC:57% RES:20% PRE:10% Runes: 56/90 (9.11.9.9.9.9) Fatal/Energie PV%/ATQ%/ATQ% |
Maybe the best monster for Raid purposes of all the game. Amara is amazingly useful as all his skills are good versus the hidra: Def break, Disturb recovery, Branding and an amazing AoE resurrect+AoE cleanse.
Placement: Back line
Suggested build: Violent, with Speed and Acc substats.
Cleanse Cooldown: 4 turns max leveled, with 2 turns extra cool down for every ally resurrected.
Virtues: Lots of debuffs + cleanse + mass resurrection.
Flaws: Very hard to get. Cleanse cooldown can be too long with low health DPS in the team.
Placement: Back line
Suggested build: Violent, with Speed and Acc substats.
Cleanse Cooldown: 4 turns max leveled, with 2 turns extra cool down for every ally resurrected.
Virtues: Lots of debuffs + cleanse + mass resurrection.
Flaws: Very hard to get. Cleanse cooldown can be too long with low health DPS in the team.
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